376. 摆动序列
如果连续数字之间的差严格地在正数和负数之间交替,则数字序列称为 摆动序列 。第一个差(如果存在的话)可能是正数或负数。仅有一个元素或者含两个不等元素的序列也视作摆动序列。
例如, [1, 7, 4, 9, 2, 5]
是一个 摆动序列 ,因为差值 (6, -3, 5, -7, 3)
是正负交替出现的。
[1, 4, 7, 2, 5]
和 [1, 7, 4, 5, 5]
不是摆动序列,第一个序列是因为它的前两个差值都是正数,第二个序列是因为它的最后一个差值为零。子序列 可以通过从原始序列中删除一些(也可以不删除)元素来获得,剩下的元素保持其原始顺序。
给你一个整数数组 nums
,返回 nums
中作为 摆动序列 的 最长子序列的长度 。
示例 1:
输入:nums = [1,7,4,9,2,5] 输出:6 解释:整个序列均为摆动序列,各元素之间的差值为 (6, -3, 5, -7, 3) 。
示例 2:
输入:nums = [1,17,5,10,13,15,10,5,16,8] 输出:7 解释:这个序列包含几个长度为 7 摆动序列。 其中一个是 [1, 17, 10, 13, 10, 16, 8] ,各元素之间的差值为 (16, -7, 3, -3, 6, -8) 。
示例 3:
输入:nums = [1,2,3,4,5,6,7,8,9] 输出:2
提示:
1 <= nums.length <= 1000
0 <= nums[i] <= 1000
进阶:你能否用 O(n)
时间复杂度完成此题?
原站题解
golang 解法, 执行用时: 0 ms, 内存消耗: 2 MB, 提交时间: 2023-09-29 00:10:27
func wiggleMaxLength(nums []int) int { n := len(nums) if n < 2 { return n } ans := 1 prevDiff := nums[1] - nums[0] if prevDiff != 0 { ans = 2 } for i := 2; i < n; i++ { diff := nums[i] - nums[i-1] if diff > 0 && prevDiff <= 0 || diff < 0 && prevDiff >= 0 { ans++ prevDiff = diff } } return ans }
java 解法, 执行用时: 0 ms, 内存消耗: 38.8 MB, 提交时间: 2023-09-29 00:10:16
class Solution { public int wiggleMaxLength(int[] nums) { int n = nums.length; if (n < 2) { return n; } int prevdiff = nums[1] - nums[0]; int ret = prevdiff != 0 ? 2 : 1; for (int i = 2; i < n; i++) { int diff = nums[i] - nums[i - 1]; if ((diff > 0 && prevdiff <= 0) || (diff < 0 && prevdiff >= 0)) { ret++; prevdiff = diff; } } return ret; } }
cpp 解法, 执行用时: 0 ms, 内存消耗: 7.4 MB, 提交时间: 2023-09-29 00:09:58
class Solution { public: int wiggleMaxLength(vector<int>& nums) { int n = nums.size(); if (n < 2) { return n; } int prevdiff = nums[1] - nums[0]; int ret = prevdiff != 0 ? 2 : 1; for (int i = 2; i < n; i++) { int diff = nums[i] - nums[i - 1]; if ((diff > 0 && prevdiff <= 0) || (diff < 0 && prevdiff >= 0)) { ret++; prevdiff = diff; } } return ret; } };
python3 解法, 执行用时: 36 ms, 内存消耗: 16 MB, 提交时间: 2023-09-29 00:09:46
class Solution: def wiggleMaxLength(self, nums: List[int]) -> int: n = len(nums) if n < 2: return n prevdiff = nums[1] - nums[0] ret = (2 if prevdiff != 0 else 1) for i in range(2, n): diff = nums[i] - nums[i - 1] if (diff > 0 and prevdiff <= 0) or (diff < 0 and prevdiff >= 0): ret += 1 prevdiff = diff return ret
javascript 解法, 执行用时: 68 ms, 内存消耗: 40.6 MB, 提交时间: 2023-09-29 00:09:31
/** * @param {number[]} nums * @return {number} */ // 贪心 var wiggleMaxLength = function(nums) { const n = nums.length; if (n < 2) { return n; } let prevdiff = nums[1] - nums[0]; let ret = prevdiff !== 0 ? 2 : 1; for (let i = 2; i < n; i++) { const diff = nums[i] - nums[i - 1]; if ((diff > 0 && prevdiff <= 0) || (diff < 0 && prevdiff >= 0)) { ret++; prevdiff = diff; } } return ret; };
javascript 解法, 执行用时: 56 ms, 内存消耗: 40.7 MB, 提交时间: 2023-09-29 00:08:49
/** * @param {number[]} nums * @return {number} */ var wiggleMaxLength1 = function(nums) { const n = nums.length; if (n < 2) return n; const up = new Array(n).fill(0); const down = new Array(n).fill(0); up[0] = down[0] = 1; for (let i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up[i] = Math.max(up[i - 1], down[i - 1] + 1); down[i] = down[i - 1]; } else if (nums[i] < nums[i - 1]) { up[i] = up[i - 1]; down[i] = Math.max(up[i - 1] + 1, down[i - 1]); } else { up[i] = up[i - 1]; down[i] = down[i - 1]; } } return Math.max(up[n - 1], down[n - 1]); }; var wiggleMaxLength2 = function(nums) { const n = nums.length; if (n < 2) { return n; } let up = down = 1; for (let i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up = Math.max(up, down + 1); } else if (nums[i] < nums[i - 1]) { down = Math.max(up + 1, down); } } return Math.max(up, down); }; var wiggleMaxLength = function(nums) { const n = nums.length; if (n < 2) { return n; } let up = down = 1; for (let i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up = down + 1; } else if (nums[i] < nums[i - 1]) { down = up + 1; } } return Math.max(up, down); };
cpp 解法, 执行用时: 4 ms, 内存消耗: 7.3 MB, 提交时间: 2023-09-29 00:07:52
class Solution { public: int wiggleMaxLength1(vector<int>& nums) { int n = nums.size(); if (n < 2) { return n; } vector<int> up(n), down(n); up[0] = down[0] = 1; for (int i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up[i] = max(up[i - 1], down[i - 1] + 1); down[i] = down[i - 1]; } else if (nums[i] < nums[i - 1]) { up[i] = up[i - 1]; down[i] = max(up[i - 1] + 1, down[i - 1]); } else { up[i] = up[i - 1]; down[i] = down[i - 1]; } } return max(up[n - 1], down[n - 1]); } int wiggleMaxLength2(vector<int>& nums) { int n = nums.size(); if (n < 2) { return n; } int up = 1, down = 1; for (int i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up = max(up, down + 1); } else if (nums[i] < nums[i - 1]) { down = max(up + 1, down); } } return max(up, down); } int wiggleMaxLength(vector<int>& nums) { int n = nums.size(); if (n < 2) { return n; } int up = 1, down = 1; for (int i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up = down + 1; } else if (nums[i] < nums[i - 1]) { down = up + 1; } } return max(up, down); } };
java 解法, 执行用时: 0 ms, 内存消耗: 39.2 MB, 提交时间: 2023-09-28 23:59:28
class Solution { public int wiggleMaxLength1(int[] nums) { int n = nums.length; if (n < 2) { return n; } int[] up = new int[n]; int[] down = new int[n]; up[0] = down[0] = 1; for (int i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up[i] = Math.max(up[i - 1], down[i - 1] + 1); down[i] = down[i - 1]; } else if (nums[i] < nums[i - 1]) { up[i] = up[i - 1]; down[i] = Math.max(up[i - 1] + 1, down[i - 1]); } else { up[i] = up[i - 1]; down[i] = down[i - 1]; } } return Math.max(up[n - 1], down[n - 1]); } public int wiggleMaxLength2(int[] nums) { int n = nums.length; if (n < 2) { return n; } int up = 1, down = 1; for (int i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up = Math.max(up, down + 1); } else if (nums[i] < nums[i - 1]) { down = Math.max(up + 1, down); } } return Math.max(up, down); } public int wiggleMaxLength(int[] nums) { int n = nums.length; if (n < 2) { return n; } int up = 1, down = 1; for (int i = 1; i < n; i++) { if (nums[i] > nums[i - 1]) { up = down + 1; } else if (nums[i] < nums[i - 1]) { down = up + 1; } } return Math.max(up, down); } }
golang 解法, 执行用时: 0 ms, 内存消耗: 2 MB, 提交时间: 2023-09-28 23:58:37
func wiggleMaxLength1(nums []int) int { n := len(nums) if n < 2 { return n } up := make([]int, n) down := make([]int, n) up[0] = 1 down[0] = 1 for i := 1; i < n; i++ { if nums[i] > nums[i-1] { up[i] = max(up[i-1], down[i-1]+1) down[i] = down[i-1] } else if nums[i] < nums[i-1] { up[i] = up[i-1] down[i] = max(up[i-1]+1, down[i-1]) } else { up[i] = up[i-1] down[i] = down[i-1] } } return max(up[n-1], down[n-1]) } func wiggleMaxLength2(nums []int) int { n := len(nums) if n < 2 { return n } up, down := 1, 1 for i := 1; i < n; i++ { if nums[i] > nums[i-1] { up = max(up, down+1) } else if nums[i] < nums[i-1] { down = max(up+1, down) } } return max(up, down) } func wiggleMaxLength(nums []int) int { n := len(nums) if n < 2 { return n } up, down := 1, 1 for i := 1; i < n; i++ { if nums[i] > nums[i-1] { up = down + 1 } else if nums[i] < nums[i-1] { down = up + 1 } } return max(up, down) } func max(a, b int) int { if a > b { return a } return b }
python3 解法, 执行用时: 36 ms, 内存消耗: 16 MB, 提交时间: 2023-09-28 23:57:44
''' up[i] 表示以前 i 个元素中的某一个为结尾的最长的「上升摆动序列」的长度。 down[i] 表示以前 i 个元素中的某一个为结尾的最长的「下降摆动序列」的长度。 ''' class Solution: def wiggleMaxLength1(self, nums: List[int]) -> int: n = len(nums) if n < 2: return n up = [1] + [0] * (n - 1) down = [1] + [0] * (n - 1) for i in range(1, n): if nums[i] > nums[i - 1]: up[i] = max(up[i - 1], down[i - 1] + 1) down[i] = down[i - 1] elif nums[i] < nums[i - 1]: up[i] = up[i - 1] down[i] = max(up[i - 1] + 1, down[i - 1]) else: up[i] = up[i - 1] down[i] = down[i - 1] return max(up[n - 1], down[n - 1]) # 仅需要前一个状态来进行转移,所以我们维护两个变量即可 def wiggleMaxLength2(self, nums: List[int]) -> int: n = len(nums) if n < 2: return n up = down = 1 for i in range(1, n): if nums[i] > nums[i - 1]: up = max(up, down + 1) elif nums[i] < nums[i - 1]: down = max(up + 1, down) return max(up, down) # 再优化 def wiggleMaxLength(self, nums: List[int]) -> int: n = len(nums) if n < 2: return n up = down = 1 for i in range(1, n): if nums[i] > nums[i - 1]: up = down + 1 elif nums[i] < nums[i - 1]: down = up + 1 return max(up, down)