C++
Java
Python
Python3
C
C#
JavaScript
Ruby
Swift
Go
Scala
Kotlin
Rust
PHP
TypeScript
Racket
Erlang
Elixir
Dart
monokai
ambiance
chaos
chrome
cloud9_day
cloud9_night
cloud9_night_low_color
clouds
clouds_midnight
cobalt
crimson_editor
dawn
dracula
dreamweaver
eclipse
github
github_dark
gob
gruvbox
gruvbox_dark_hard
gruvbox_light_hard
idle_fingers
iplastic
katzenmilch
kr_theme
kuroir
merbivore
merbivore_soft
mono_industrial
nord_dark
one_dark
pastel_on_dark
solarized_dark
solarized_light
sqlserver
terminal
textmate
tomorrow
tomorrow_night
tomorrow_night_blue
tomorrow_night_bright
tomorrow_night_eighties
twilight
vibrant_ink
xcode
上次编辑到这里,代码来自缓存 点击恢复默认模板
/**
* Definition for a binary tree node.
* struct TreeNode {
* int val;
* TreeNode *left;
* TreeNode *right;
* TreeNode() : val(0), left(nullptr), right(nullptr) {}
* TreeNode(int x) : val(x), left(nullptr), right(nullptr) {}
* TreeNode(int x, TreeNode *left, TreeNode *right) : val(x), left(left), right(right) {}
* };
*/
class Solution {
public:
TreeNode* increasingBST(TreeNode* root) {
}
};
运行代码
提交
golang 解法, 执行用时: 0 ms, 内存消耗: 2.2 MB, 提交时间: 2021-06-10 13:11:47
/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func increasingBST(root *TreeNode) *TreeNode {
dummyNode := &TreeNode{}
resNode := dummyNode
var inorder func(*TreeNode)
inorder = func(node *TreeNode) {
if node == nil {
return
}
inorder(node.Left)
// 在中序遍历的过程中修改节点指向
resNode.Right = node
node.Left = nil
resNode = node
inorder(node.Right)
}
inorder(root)
return dummyNode.Right
}
golang 解法, 执行用时: 0 ms, 内存消耗: 2.2 MB, 提交时间: 2021-06-10 11:38:14
/**
* Definition for a binary tree node.
* type TreeNode struct {
* Val int
* Left *TreeNode
* Right *TreeNode
* }
*/
func increasingBST(root *TreeNode) *TreeNode {
var ans []int
var inorder func(*TreeNode)
inorder = func(node *TreeNode) {
if node != nil {
inorder(node.Left)
ans = append(ans, node.Val)
inorder(node.Right)
}
}
inorder(root)
r := &TreeNode{}
curNode := r
for _, val := range ans {
curNode.Right = &TreeNode{Val: val}
curNode = curNode.Right
}
return r.Right
}