class SnakeGame {
public:
SnakeGame(int width, int height, vector<vector<int>>& food) {
}
int move(string direction) {
}
};
/**
* Your SnakeGame object will be instantiated and called as such:
* SnakeGame* obj = new SnakeGame(width, height, food);
* int param_1 = obj->move(direction);
*/